Design Leader, Product Designer and AI Fanatic ๐Ÿงข

Leader by title, designer by habit, mischief by design.

Currently leading design at WeTravel. Before that: twenty years shipping work for HackerOne, Google, Uber and The Guardian โ€” and growing 400+ designers along the way.

Mark Jenkins - Design Leader

Strategy in the morning, pixels in the afternoon

The teams I've led ship work you've probably used. The designers I've grown now run teams of their own.

My approach is unfashionably hands-on. Twenty years in, I still wireframe, still prototype, still sit in on research โ€” because teams trust leaders who can do the work, and decisions get better the closer they're made to it.

Currently exploring how AI can amplify human creativity โ€” building with agents, subagents, and skills in Claude Code, and shipping side projects with every LLM I can get my hands on.

See what I'm building on GitHub

20+ Years in the craft
400+ Designers mentored
Global Client reach

Logos I'm allowed to mention

HackerOne Funda Uber Adidas Google Klarna eBay The Guardian Virgin Group Emirates Hilton Unilever Depop Just Eat Hyundai Time Out

Where the 400+ came from

2017 โ€” 2020

Lead Instructor

General Assembly

Developed and delivered UX design curriculum, helping 200+ aspiring designers launch their careers in tech.

2015 โ€” 2017

Lead Tutor

The Guardian London

Taught user experience and digital design principles to 200+ professionals across media and publishing.

What's on the turntable

The brief I give every team

โ€œSolve a real problem, simply. Let the research argue, let the humans decide โ€” and ship it better than last time.โ€
01

Grow people, not just pixels

I build teams that argue well, challenge assumptions, and outgrow their job titles. Promotions are my favourite deliverable.

02

Design is a business tool

Craft that doesn't move a number is a hobby. I align the work to real objectives so nobody has to defend the design team's existence โ€” including me.

03

Humans first, dashboards second

Every decision starts with the people behind the screen โ€” their needs, their frustrations, and the things they'd never write in a survey.

04

Perfect is a direction

Not a destination. Great work comes from testing, learning and refining โ€” and from knowing when version three beats version perfect.

Let's work together

A role, a project, or a strong opinion about design you need to get off your chest โ€” my inbox is open for all three.